In its commitment to medical innovation, Cloud DX publicly unveils its Cloud XR division, after 6 years of development, to support the Medical Metaverse with its 3D holographic eXtended reality ...
Mark Zuckerberg's vision for the metaverse was meant to reimagine how we interact with each other and the world, providing us ...
What if the line between the physical and digital worlds wasn’t just blurred but completely redefined? With Apple’s Vision OS 26, that future is no longer a distant dream—it’s here. This new operating ...
In February, Apple's launch of the Vision Pro headset catapulted the concept of extended reality (XR) into the mainstream. Witnessing individuals seamlessly navigate both the digital and physical ...
The incorporation of artificial intelligence (AI) in augmented reality (AR) and virtual reality (VR) applications is going to affect practically every company, although the speed at which such ...
Virtual and extended reality technologies help college students and faculty access learning experiences and research methods that extend beyond classroom walls. Calvin Hennick is a freelance ...
Share on Twitter Share on Facebook Share on Reddit Share on LinkedIn Share via Email CHAMBERSBURG, Pa. – For the first time on Letterkenny Army Depot, artisans within the paint shop will soon use ...
New Rochelle, NY, September 19, 2023—Mary Ann Liebert, Inc. announces the launch of Journal of Medical Extended Reality (JMXR), the new open access peer-reviewed research journal dedicated to the ...
Extended reality (XR) continues to steadily reshape virtually (pun not intended) every aspect of a business. Perhaps the biggest winner of this disruption was and is HR, where corporate training ...
Augmented reality (AR) is rapidly reshaping the landscape of medical practice by superimposing digital information onto real-world views. This technique enables clinicians to visualise internal ...
As immersive technologies – augmented, virtual and extended reality (AR, VR, XR) – and virtual environments mature, collaboration between and among gamers, researchers, designers, engineers, ...