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Ray tracing in Cyberpunk 2077: Can AMD compete?
This week, Cyberpunk 2077's long-awaited 1.2 update went live, enabling the use of ray tracing with an amd rx 6000-series ...
The concept of ray tracing has been bandied about for more than a generation. Since 1968, it has been viewed as a promising technology, especially for visual arts disciplines and, in particular, the ...
Description: Cyberpunk 2077 landed yesterday and today Dominic takes us through how the pc version performs, with a focus on the various ray traced effects, while we also analyse dlss and see how it ...
Ray tracing and path tracing sound similar — and technically, they are. Both methods simulate how light travels in a 3D environment, but the way they work and the results they produce are completely ...
It may have taken the best part of a year, but the dark, demonic hellscape of Diablo 4 now has realistic shadows and reflections, thanks to some close work with Nvidia. Yes, Diablo 4 ray tracing is ...
AMD FSR Redstone brings ML upscaling, frame generation and ray-traced denoising to Radeon, tested in Call of Duty Black Ops 7 and Marvel Rivals.
The penchant for video games to develop better graphical capabilities has been ingrained into development DNA since the first playable games were released decades ago. Fast forward to current times ...
Diablo 4 looks great as it is, but some extra help in the frame rate department doesn't go amiss. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.
During Gamescom 2018 in Cologne, Germany, NVIDIA announced that ray tracing–a graphics technique capable of rendering special effects on par with motion pictures–was finally coming to video games. The ...
Dragon Age: The Veilguard will feature selective ray tracing, a feature that we've not seen openly listed on in-game settings before. It could be huge for gamers with lower-end GPUs looking to still ...
Virtuos seems to be well equipped to make some very good ports of games on Nintendo’s newest platform. Eoin O’Grady, Technical Director at Virtuos’ subsidiary game studio Black Shamrock, has shared ...
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