For many years, the use and growth of technology has facilitated animation’s development. From the early ages of the phenakistoscope disk (spindle viewer) or flipbook, to the invention of the zoetrope ...
Animation in film and video games is hard to make realistic: each action typically requires creating a separate controller, while deep reinforcement learning has yet to generate realistic human or ...
It’s hard to believe we’re in a world where the original Toy Story, the first fully computer-generated feature film, is more than 20 years old. Its computer animation was revolutionary for 1995, but ...
Computer animation is the art of creating moving images via the use of computers. It is a subfield of computer graphics and animation. Increasingly it is created by means of 3D computer graphics, ...