If you’re wondering why this is a big deal, fighting games are a nightmare to play when using standard, delay-based netcode.
The sound you just experienced was the collective cheer of thousands of Super Smash Bros. fans celebrating together.
Mark Sammut grew up on the PlayStation 1 and has been playing games ever since, although he is no longer limited to just Sony consoles. Be it JRPGs, shooters, platformers, or hack and slash games, ...